http://game10.2ch.net/test/read.cgi/netgame/1141309240/306 メスマー ネクロマンサー
http://game10.2ch.net/test/read.cgi/netgame/1141309240/309 エレメンタリスト
http://game10.2ch.net/test/read.cgi/netgame/1141309240/312 モンク
http://game10.2ch.net/test/read.cgi/netgame/1141309240/314 ウォーリアー
http://game10.2ch.net/test/read.cgi/netgame/1141309240/316 レンジャー
ウォリアー
イヴィソレイト:アドレナリンコストを8に増加
アベンジ!:攻撃速度を25%に減少 死んだ味方ミニオン(dead ally minions)がトリガーになっていたバグを修正
ビクトリースリル:リチャージ時間を8秒に減少
ブルストライク:転倒判定を、(後ろを向いて)逃げる敵ではなく移動中の敵に修正
ディフェンシブスタンス:持続時間を5〜20に増加
クルードスウィング:ダメージを1〜20に増加
シールドバッシュ:次に自分が攻撃対象となるアタックスキルをブロックします。それが近接攻撃だった場合、攻撃者は転倒してそのスキルを15秒間使用できなくなります。
シールドアップ!:ブロックする確率を50%に固定
デファイペイン:アドレナリンコストを6に減少
プロテクターストライク:モーションを0.5秒に短縮 リチャージ時間を3秒に増加
グリフォンスウィープ:ダメージを5〜20に増加
ディフレクトアロー:今の終了条件は、プレイヤーの攻撃が成功したときのみ
ウォリアーインデュランス:持続時間を10〜23秒に増加
ドワーヴンバトルスタンス:さらに攻撃速度を10%増加
ディシプリンスタンス:リチャージ時間を45秒に減少
ウェアリースタンス:リチャージ時間を45秒に減少
リポスト:ダメージが20〜80に増加
デッドリーリポスト:ダメージを15〜75に増加
シールドスタンス:リチャージ時間を45秒に減少
フラーリー:与ダメージが25%以上減少するバグを修正
ビクトリースリル:攻撃成功時に体力が回復していたバグを修正
ガッシュ:ダメージが2回入るバグを修正 ダメージを5〜20に増加
ブルチャージ:転倒判定を、(後ろを向いて)逃げる敵ではなく移動中の敵に修正
306 :名も無き冒険者sage :2006/03/03(金) 15:33:53 ID:obSij16k
Mesmer
Mantra of Resolve: increased Energy cost to 10..4 when interrupted.
Distortion: increased Energy cost to 4..1 when you "evade" attacks.
Signet of Weariness: reduced area-of-effect to nearby foes.
Mantra of Recovery: reduced Energy cost to 10.
Ignorance: decreased casting time to 1 second.
Chaos Storm: decreased casting time to 1 second.
Epidemic: decreased Energy cost to 10.
Ineptitude: increased damage to 30..135.
Fevered Dreams: increased duration to 10..25 seconds.
Energy Drain: decreased recharge time to 25 seconds.
Energy Tap: decreased recharge time to 25 seconds.
Blackout: increased recharge time to 12 seconds.
Necromancer
Offering of Blood: increased sacrifice to 20%.
Unholy Feast: reduced number of targets affected to 1..4; increased damage to 10..65; reduced recharge to 20 seconds.
Enfeebling Blood: reduced recharge to 5 seconds; reduced sacrifice to 10%.
Chilblains: Poison now only lasts 10 seconds.
Deathly Chill: increased unconditional damage to 5..50; decreased conditional damage to 5..35.
Shadow of Fear: reduced recharge time to 5 seconds.
Plague Sending: reduced cast time to 1 second; increased recharge time to 5 seconds; fixed a bug that caused this skill to transfer default durations instead of remaining duration.
Blood Renewal: fixed a bug that allowed the heal to heal twice when stacked.
Insidious Parasite: fixed a bug that prevented the numbers from displaying.
Mark of Subversion and Soul Leech: changed their damage from normal to life stealing to match their skill descriptions.
Order of the Vampire: no longer triggers if you have other Necromancer Enchantments on you.
309 :名も無き冒険者sage :2006/03/03(金) 15:34:53 ID:obSij16k
Elementalist
Gale: increased Energy cost to 10.
Conjure Flame: no longer removes Enchantments.
Inferno: increased damage to 30..135.
Fire Storm: decreased cast time to 2 seconds.
Rust: decreased recharge time to 15 seconds.
Conjure Frost: no longer removes Enchantments.
Conjure Lightning: no longer removes Enchantments.
Whirlwind: decreased recharge time to 8 seconds.
Flame Burst: increased damage to 15..120.
Rodgort's Invocation: increased damage to 15..120.
Mark of Rodgort: decreased recharge time to 5 seconds.
Lava Font: increased damage to 5..35 per second.
Searing Heat: increased damage to 5..35 per second.
Lightning Javelin: decreased recharge time to 2 seconds.
Mist Form: decreased cast time to 1 second.
Lightning Surge: fixed a bug that caused this skill to not trigger properly when its duration was reduced.
312 :名も無き冒険者sage :2006/03/03(金) 15:35:31 ID:obSij16k
Monk
Mend Ailment: increased recharge time to 5 seconds.
Holy Veil: increased recharge time to 12 seconds.
Shield of Regeneration: increased duration to 5..13 seconds.
Purge Signet: reduced recharge time to 20 seconds.
Shielding Hands: reduced cast time to .25 seconds.
Resurrect: reduced cast time to 6 seconds; increased recharge time to 5 seconds.
☆Restore Life: increased recharge time to 5 seconds; increased percentage of Health the target party member is returned with to 20..65%.
Scourge Sacrifice: decreased cast time to 1 second.
Watchful Spirit: decreased cast time to 1 second.
Shield of Deflection: increased armor bonus to 15..30.
Aura of Faith: decreased recharge time to 15 seconds.
Peace and Harmony: skill reworked. Now ends if ally casts a Spell on target foe or deals damage to a foe; reduced recharge time to 30 seconds.
Unyielding Aura: decreased recharge time to 15 seconds; when this Skill ends, it now exploits the ally's corpse.
Mark of Protection: now only disables your skills for 5 seconds.
Healing Hands: increased the amount healed to 5..35; now triggers on damage instead of attack.
Live Vicariously: increased amount healed per swing to 2..17.
Light of Dwayna: decreased recharge time to 20 seconds.
Martyr: increased cast time to 1 second.
Heal Party: increased recharge time to 2 seconds.
Balthazar's Aura: fixed a stacking bug.
314 :名も無き冒険者sage :2006/03/03(金) 15:36:19 ID:obSij16k
Warrior
Eviscerate: increased adrenaline cost to 8 swings.
"I will avenge you!": reduced attack speed to 25%; fixed a bug that caused this skill to trigger off of dead ally minions.
Thrill of Victory: decreased recharge time to 8 seconds.
Bull's Strike: now triggers on moving instead of fleeing.
Defensive Stance: increased duration to 5..20 seconds.
Crude Swing: increased damage to 1..20.
Shield Bash: Skill reworked. "The next attack skill against you is blocked. If the attack was a melee attack skill, that skill is disabled for an additional 15 seconds, and the attacker is knocked down."
"Shields up!": now blocks 50% of the time.
Defy Pain: decreased adrenaline cost to 6 swings.
Protector's Strike: reduced swing time to .5 seconds; increased recharge time to 3 seconds.
Griffon's Sweep: increased damage to 5..20.
Deflect Arrows: now ends only when you successfully hit with an attack.
Warrior's Endurance: increased duration to 10..23 seconds.
Dwarven Battle Stance: now also increases attack speed by 10%.
Disciplined Stance: reduced recharge time to 45 seconds.
Wary Stance: reduced recharge time to 45 seconds.
Riposte: increased damage to 20..80.
Deadly Riposte: increased damage to 15..75.
Shield Stance: decreased recharge time to 45 seconds.
Flurry: fixed a bug that reduced your damage more than 25%.
Thrill of Victory: fixed a bug that caused you to gain a little bit of Health when you hit with the attack.
Gash: fixed a bug that caused this skill to deal its damage twice; increased damage to 5..20.
Bull's Charge: now triggers on moving foes instead of fleeing foes.
316 :名も無き冒険者sage :2006/03/03(金) 15:36:50 ID:obSij16k
Ranger
Dust Trap: reduced Blindness duration to 3..8 seconds.
Crippling Shot: increased Energy cost to 15; Crippled duration now scales 1..8.
Power Shot: increased damage to 10..25.
Precision Shot: increased damage to 10..25.
Determined Shot: increased damage to 5..20.
Maiming Strike: decreased recharge time to 5 seconds.
Scavenger Strike: increased damage to 10..25.
Symbiotic Bond: increased Health regeneration to 1..3 pips.
Bestial Pounce: decreased recharge time to 10 seconds.
Feral Lunge: increased damage to 5..35.
Melandru's Assault: increased damage to 5..35; decreased recharge time to 5 seconds.
Predator's Pounce: increased damage to 5..35.
Brutal Strike: increased damage to 5..35; increased conditional damage to 5..35.
Practiced Stance: increased bonus duration to 30..150%.
Melandru's Resilience: increased Health regeneration to 3 pips.
Quick Shot: fixed a bug that caused the arrow to move at a normal speed.
Determined Shot: increased damage to 5..20; fixed a bug that prevented the arrow from being "blocked" or "evaded"; fixed a bug that stopped this skill from recharging when missed from obstruction.
http://game10.2ch.net/test/read.cgi/netgame/1141309240/566
566 :名も無き冒険者sage :2006/03/03(金) 17:35:50 ID:obSij16k
適当に訳してみた
英語分からないところは曖昧
ttp://www.uploda.org/uporg326413.txt
http://game10.2ch.net/test/read.cgi/netgame/1141309240/599
599 :名も無き冒険者sage :2006/03/03(金) 18:04:04 ID:/wD+rNdB
http://up2.viploader.net/mini/src/viploader14775.txt
間違ってたらスマンコ
上記のを直訳&まわりの翻訳も寄せ集め

やっぱりMo/Meが増えると思いますが
リコールマントラかエネルギードレインでエネルギー回復になりそうです。
自分の考えとしてはライフボンドでインスクリプションマントラ→ブレスシグがいいきがする。
いい情報あったらあげてくれると助かります。